[layer1:Image]
texture = dotbase.png
xpos = .0425
ypos = .12
xscale = .5
yscale = -.5

[layer2:Image]
texture = dots.png

[layer2:fx0]
type = streak
xpos = .0425
ypos = .12
xscale = .5
yscale = -.5
angle = 0
multdiv = True

[layer3:Image]
texture = mult.png

[layer3:fx0]
type = mult
xpos = 0.134
ypos = 0.19
xscale = .5
yscale = -.5

[layer4:Image]
texture = rockmeter.png
xpos = .134
ypos = .22
xscale = .5
yscale = -.5

[layer5:Image]
texture = splight.png
issplights = True
xstatic = 0.772, 0.795, 0.822
ystatic = 0.284, 0.312, 0.329
xstart = 0.841680344, 0.841680344, 0.851971546
xend = 0.867126494, 0.902359625, 0.943112688
ystart = 0.202291056, 0.205626286, 0.20994647
yend = 0.34490625, 0.333114583, 0.302322917
;angle = 0.87, 0.58, 0.37, 0.00, -0.34, -0.70
scale = 23.0000, 32.0000

[layer6:Image]
texture = rock_med.png

[layer6:fx0]
type = rock
texture = rock_low.png;rock_med.png;rock_hi.png
xpos = .86
ypos = .2
xscale = .5
yscale = -.5

[layer7:Image]
texture = rock_arr.png

[layer7:fx0]
type = rock
xpos = .86
ypos = .136
xscale = .5
yscale = -.5
angle = -(.460 / 2) * math.pi + .460 * math.pi * self.arrowRotation

[layer8:Image]
texture = counter.png
xpos = .15
ypos = .1125
xscale = .5
yscale = -.5

[layer9:Text]
text = streak%10
font = streakFont
xpos = 0.193-wid/2
ypos = 0.667-hgt/2
color = #000000

[layer10:Text]
text = (streak%100-streak%10)/10
font = streakFont
xpos = .161-wid/2
ypos =  0.667-hgt/2

[layer11:Text]
text = (streak%1000-streak%100)/100
font = streakFont
xpos = .132-wid/2
ypos =  0.667-hgt/2

[layer12:Text]
text = score
font = scoreFont
xpos = 0.19-wid
ypos =  0.518


